Motivation9 min read

Staying motivated when learning alone: 7 levers that actually work

At the start, everything is easy: the drive is there, the subject is new. Then the third week comes, and the course stays closed. Motivation isn't a personality trait: it's built, and research knows how. Here are seven concrete levers for seeing it through.

The Dropee TeamPublished on

Key takeaways

  • Motivation follows action more often than it precedes it: start small.
  • A habit forms in 66 days on median, with huge differences from person to person.
  • Seeing your progress and getting closer to a goal increases effort.
  • Learning with others, through cooperation as much as rivalry, strengthens commitment.

Why we give up

Self-determination theory, developed by Edward Deci and Richard Ryan, identifies three needs that feed lasting motivation. When one is missing, drive withers. When you learn alone, all three are at risk.

AutonomyFeeling that you're learning for your own reasons, your own way.
CompetenceFeeling that you're progressing, that your efforts produce something.
ConnectionFeeling that you're not alone, that others count on you or move forward with you.

The seven levers below each act on one of these needs.

Lever 1: a goal that's truly yours

"I should really learn Excel" motivates less than "I want to automate my reporting to save two hours a week." A goal chosen for your own reasons feeds autonomy, and a precise goal tells you when you've succeeded. To shape it, see step 1 of our method for learning alone.

Lever 2: start so small it's almost ridiculous

Motivation often follows action rather than preceding it. On days without drive, don't aim for a full session: aim to open the course and do a single question. Once you've started, continuing is far easier than starting. And if you stop there, you've still kept the thread going.

Lever 3: decide when and where

"I'll work on Japanese this week" doesn't survive a busy week. "Monday, Wednesday and Friday, on the 8:10 train, I do one lesson" has much better odds. Psychologist Peter Gollwitzer calls this an implementation intention: a sentence of the form "if this situation, then this action."

94studies analyzedGollwitzer and Sheeran, 2006
0.65medium-to-large average effect on goal achievementCohen's d

Lever 4: give the habit time

In 2010, Phillippa Lally and her team followed 96 people who wanted to adopt a new habit. It took them 66 days on median for the action to become automatic, but with huge gaps: from 18 to 254 days depending on the person and the habit.

Time needed for a habit to become automatic. Data: Lally et al., 2010.

Two lessons to take away. First, the "21 days to a habit" line is an optimistic myth: don't worry if it takes longer. Second, and this is reassuring, missing a session now and then did not undermine the habit forming. A missed day isn't a failure: it's just a missed day.

Lever 5: make progress visible

We put in more effort when we see the goal getting closer. Marketing researchers Ran Kivetz, Oleg Urminsky and Yuhuang Zheng observed this with a coffee loyalty card: the closer customers got to a free coffee, the faster they came back. This is the goal-gradient effect.

For learning, the lesson is clear: break your goal into visible steps, and make every bit of progress tangible. A concept mastered, an exercise passed, a chapter finished.

Lever 6: play, but smartly

Gamification has a mixed reputation, sometimes rightly so. But Michael Sailer and Lisa Homner's 2020 meta-analysis shows positive effects on average on knowledge, motivation and behaviors.

Effect size of gamification (Hedges' g). Data: Sailer and Homner, 2020.

The details matter: effects were stronger when gamification included a story, a game fiction, and social interaction, and when competition was combined with collaboration. Conversely, rewards unrelated to learning can undermine intrinsic motivation, as shown by Deci, Koestner and Ryan's 1999 meta-analysis. The game should serve learning, not replace it.

Lever 7: learn with others

Learning with someone feeds the need for connection, and adds a form of commitment: you don't easily let down someone who's counting on you. Both forms work, and combine well.

CooperateFollow the same program with one or more people, see where everyone stands, help each other through hard parts.
Challenge each otherSmall friendly challenges on what you're learning: competition is stimulating, especially when it stays between partners.
TeachExplaining to someone else what you've understood: the best test of your own understanding.

What to do when motivation drops anyway?

  1. Switch to minimal mode: five minutes, one question, and that's it for today.
  2. Reread your goal: is it still yours? If it isn't anymore, change it without guilt.
  3. Change the format: a quiz instead of a lesson, a practical exercise instead of theory.
  4. Call for backup: ask a friend to learn with you, or challenge them to a duel.
Don't dive alone

Tell us what you want to learn, and invite a friend: Dropee builds a course you can follow together.

Frequently asked questions

How do you stay motivated to learn alone?

Choose a goal that's truly yours, plan short sessions with a specific time and place, make your progress visible, and learn with others. These levers act on the three needs behind lasting motivation: autonomy, competence and connection.

How long does it take to form a habit?

66 days on median in Phillippa Lally and colleagues' study (2010), with large gaps: from 18 to 254 days depending on the person and the habit.

Does gamification really help learning?

On average, yes: Sailer and Homner's 2020 meta-analysis shows positive effects on knowledge, motivation and behaviors. They're stronger when the game includes a story, social interaction and collaboration.

What should you do after several days without studying?

Start small again, without guilt: one question, five minutes. Missing a session now and then doesn't undo a habit in formation; it's prolonged abandonment that breaks it.

Sources

  1. Ryan, R. M. et Deci, E. L. (2000). Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. American Psychologist, 55(1), 68-78. doi.org/10.1037/0003-066X.55.1.68
  2. Gollwitzer, P. M. et Sheeran, P. (2006). Implementation intentions and goal achievement: A meta-analysis of effects and processes. Advances in Experimental Social Psychology, 38, 69-119. doi.org/10.1016/S0065-2601(06)38002-1
  3. Lally, P., van Jaarsveld, C. H. M., Potts, H. W. W. et Wardle, J. (2010). How are habits formed: Modelling habit formation in the real world. European Journal of Social Psychology, 40(6), 998-1009. doi.org/10.1002/ejsp.674
  4. Kivetz, R., Urminsky, O. et Zheng, Y. (2006). The goal-gradient hypothesis resurrected. Journal of Marketing Research, 43(1), 39-58. doi.org/10.1509/jmkr.43.1.39
  5. Sailer, M. et Homner, L. (2020). The gamification of learning: A meta-analysis. Educational Psychology Review, 32, 77-112. doi.org/10.1007/s10648-019-09498-w
  6. Deci, E. L., Koestner, R. et Ryan, R. M. (1999). A meta-analytic review of experiments examining the effects of extrinsic rewards on intrinsic motivation. Psychological Bulletin, 125(6), 627-668. doi.org/10.1037/0033-2909.125.6.627
The Dropee Team

Passionate about teaching and new technology, I write to help everyone learn smarter.

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